Review of Super Smash Bros. Ultimate for the Nintendo Switch
By: Xilera

I had a chance to get my hands on this game when it was first released on Thursday (pre–ordered), and I've been playing with everyone who walked into my apartment from my mom, to a few of my co–workers. It completely lives up to the hype! While I admit that it is nowhere a perfect game, there is just so much fun stuff that I really cannot see how anybody can be dissatisfied with this edition of Super Smash Bros.!

It appears to be one of those games that I will be enjoying for sometime to come, much like the wii's version (I played for years until it burned out). For those with their eye's out for kid–friendly games, here is one! Kids will love playing this game with their friends, for hours on end and not have to worry about something on the inappropriate level slipping in. Also, a thing that should be noted, if you are someone like me who has been playing all different version of SSB for almost twenty years, all the nostalgia and fantastic game play is spot on! But, if you are new to Super Smash Bros., this is a awesome game to start with, pure satisfaction!

When you first begin the game, the player will have a pick from eight characters, who are: Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Starfox, and Pikachu. Although, unlocking DLC Characters occur frequently, but with a total of seventy–four characters it will still take a bit to have them all. Speaking of downloading DLC, there is speculation online that if you quit the game after unlocking and play another round of brawl, this will allow you to unlock more faster (note: that I have not done this personally, and only offer it as a rumor)!

With a lot of characters there is a pretty big difference in just how they function, while some play the same. It is quite difficult to explain, and can only say that you will have to check it out your self to fully understand what I am saying.

Speaking of playing to understand, when you are switching out Pokemon as a trainer, I was pleased to find how fast it was. Also, how fast you can detonate Link's bombs remotely. I say this, because to fully appreciate what I am saying you will have to play this yourselves. As you play, you will find that the basic game play is the same that we SSB fans will pick up on rather quickly and still love with its simple controls.

With the player mode, it is faster than past versions, while I enjoy this, it creates for bawls to be a bit more intense. My only negative remark is that while the faster game play is more intense, it does make for things to be harder in the way of keeping up with your character and everything else going on with in brawl mode. I lost a few times because of this, and wish that perhaps a highlight be added to the character you are playing.

While I write this, I set here and wonder just how could Nintendo craft a better version of SSB, and honestly, I don't know. And the graphics! They really are improved from the Wii U version, and the details added (animation wise), are awesome! While we are on the topic of graphics and animation, the N64 stage does feel updated, but remains classic and delivers the nostalgia one is looking for when playing that stage.

Oh, and let's not forget about the music! It was so cool! There is such a large variety, I believe there is over 800 audio tracks in this game!

I saw online that many people were concerned about the joycons, but the controls feel fantastic! Although, they are not ideal for a game like Super Smash Bros., you are able to get the job done! But for those hardcore SSB fans you can purchase a Game Cube controller with adapter, I found them on amazon for a little more than I was willing to spend.

With multiplayers, I had up to five people playing which was cool, and I believe it allows up to eight players in total! When you have that many people playing with you, it becomes more personal and enjoyable than playing random CPUs. But, that is the spirit of SSB in a nutshell!

Also, I should point out that there is an online feature, but I have not jumped on (since I've been waging war on people I know). So I am unable to give that aspect of the game a proper review.

I did however take a crack at the single–player mode, one night when no one was around (and none of my online friends were available). It was all right, although, it was certainly not as good as say, Sub–Space Emissary in Wii's SSB: Brawl. But, it is a enjoyable way to play alone, and will keep you busy as you collect spirits to affect your character, and of course, the really cool stages. I played for a few hours and didn't feel like a waste of time, so that is certainly a plus!

In the end, it was a great and fun game! There is just so much packed into this game, like the free Piranha Plant, along with the seventy–four fighters to pick from and over one hundred stages! For Super Smash Bros. Ultimate, I give it four and half fun–filled and action packed stars!

Now, for a little personal note. Last year, Dave Montoya dropped me a line and said that he was restarting the website in December. He asked if I would comeback and review games for the magazine. I agreed to do it for a six month period, but at the six month point he convinced me into doing another six. And those months have concluded, which means this will be my final video game review for The World of Myth Magazine, it has been a blast! Thank you to everyone who has come in each month for the last year to enjoy my thoughts on the games that I have played!